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Doom deus vult 2
Doom deus vult 2











However, you will lose whatever weapon you had selected at the time and lose your Rapid Fire upgrades. Unlike normal Doom, you can freely respawn when you are killed, as long as Contra Doom is loaded last. You can carry up to 9 of them, and always respawn with at least one. This is pretty much the Invulnerability Sphere, except with a blue screen tint instead of inverse monochrome. You can upgrade up to two times!īecome invincible for 30 seconds. These increase the firing rate of your weapons, except the Flamethrower. NOTE: Prototype Weapon missiles are ineffective against Heretic's ghosts! This powerful weapon will only appear if the appropriate CVAR is enabled first. Shoots five missiles that home in on enemy targets. NOTE: The missiles themselves will fly through Heretic's ghosts, but the explosions will still damage. UPGRADED: Missiles fly faster and travel much further, and three can be shot out at a time. Unlike any other weapon, you can only shoot out two at a time. Shoots a missile that travels a short distance and then creates multiple explosions. UPGRADED: Flames become more ferocious the further they travel, doing the most damage at the end of their reach. Shoots a constant stream of fire that's perfect for stun-locking foes. UPGRADED: Lasers have six segments instead of four. NOTE: Homing Missiles are ineffective against Heretic's ghosts!įire lasers at foes, each one consisting of four segmented projectiles. Annoyingly, they tend to hit walls often when trying to lock in on enemies.

doom deus vult 2 doom deus vult 2

Shoot out a constant stream of missiles that home in on foes. UPGRADED: Shoots nine projectiles in a spread. Shoots five projectiles in a fan-like spread.













Doom deus vult 2